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Aerodrome® 1.1 - World War I Aerial Combat Game
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Most recent update: 27 April 2008
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Aerodrome® 1.1 & Aerodrome® IIProduct Descriptions & Retail Price List
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Aerodrome® 1.1 Ruleset - $15.00 each
This is the basic Aerodrome® 1.1 reference. It contains the rules, aircraft characteristics for the original 37 aircraft types, an aircraft introduction chronology chart, scenarios, optional rules and variants, a suggested set of campaign rules and a description of Aerodrome® 1.1 playing equipment. It also includes a copy of the Quick Reference Sheet and copies of Supplements #1 and #2. The three-page Supplement #1 expands the Aerodrome® 1.1 aircraft set to a total of 68 types and variants, giving aircraft characteristics for all (including some minor corrections to the original aircraft data), as well as providing a updated and expanded aircraft introduction chronology. The four-page Supplement #2 corrects and clarifies the Aerodrome® 1.1 antiaircraft rules.
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Aerodrome® 1.1 Quick Reference Sheet (Version 2) - $3.00 each
This is a laminated, 8-1/2 x 11 sheet. One side is a copy of the Critical Hit Table, the other side has two charts: a Maneuver Chart showing examples of the allowable Aerodrome® 1.1 maneuvers, and a second chart showing the permissible patterns of fire for the rear gunners of various two-seater aircraft. Now in Version 2 release, with better graphics, more information and an improved and more helpful layout!
Owners of Version 1 Quick Reference Sheets may exchange them for free (or nearly free, if mailed), either by either exchanging them at a convention with a vendor who carries Aerodrome® equipment, or by mailing them (please mark the envelope "DO NOT BEND") with appropriate return address information to
Stanley F. Kubiak
P.O. Box 4251
Burlingame CA 94011-4251
Replacement Version 2 QRS's will be mailed to you without charge, one Version 3 sheet for each Version 2 sheet submitted. Note that only original Version 2 QRS's printed and/or published by me will be exchanged.
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Wooden Control Panel (Special Order; available in limited quantities, please check availability) - $30 each, or 2 for $55.00
These are the playing accessories that truly set Aerodrome® 1.1 apart as a tabletop WWI air combat game. Wooden simulated "cockpits", they are used to plot maneuver, altitude changes and machine gun fire, as well as to record damage. They can be used to play Aerodrome® II.
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Laminated 8-1/2 x 11 Color Control Panel - $5.00 each, or 6 for $25.00
Laminated 8-1/2 x 11 Color Control Panels provide a less expensive alternative to Wooden Control Panels. Each panel has a full-color graphic representation of an Aerodrome® 1.1 Wooden Control Panel, with a blue-sky-and-clouds background. Plastic laminated, they are erasable when used with dry erase markers. Players can mark their maneuvers, altitude, machine gun fire and ammunition usage on the panel, making the appropriate erasures and changes each turn.
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Rear Gunner Control Panel (Special Order; available in limited quantities, please check availability) - $15.00 each
These are small wooden panels used to mark machine gun fire and record ammunition expenditure for the rear gunner of a two-seater aircraft.
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Aerodrome® 1.1 DataCards – Allied Complete Set $15.00 each; Central Powers Complete Set $15.00 each
Aerodrome® 1.1 Aircraft DataCards are quick reference cards for aircraft characteristics, extremely useful during Aerodrome® 1.1 play. Each laminated, 3x5 card is double-sided, containing data for two aircraft or variants; 34 different DataCards are available (17 Allied Powers and 17 Central Powers), covering all 68 aircraft types. Cards are available in complete sets, but can also be purchased individually.
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Aircraft Flightstands:
5” Base - $11.00 each
2.5” Base - $9.00 each
(Both flightstands $1 less without magnets)
Separate Flightstand Components:
Antenna - $7.00 each with magnets; $6.00 each without magnets
Clear plastic base – 5” base $5.00 each; 2.5” base $2.50 each
Flightstands consist of three components: The Base is a clear plastic hexagon, with a counterdrilled center hole to accept the screw-on antenna. The larger, 5” bases are best used for 1/72nd scale, 1/100th scale and large 1/144th scale models; the smaller, 2.5” bases can be used for 1/144th scale and smaller models. The Antenna is standard, 5-segment telescoping Aerodrome® 1.1 length antenna that attaches to the clear plastic base (or some other type of base if the purchaser wishes). The Flightstand includes two small rare earth Magnets to use in attaching aircraft to the flightstand for play (one to be superglued on top of the antenna, the other to the bottom of the aircraft model).
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Aerodrome® 1.1 Playing Mat - $120.00 each
4’x6’ full color, high resolution tabletop playing surfaces for Aerodrome® 1.1 (or Aerodrome® II), with a 5” hexagonal grid for movement, printed on a tear-resistant vinyl-like material. Beautifully detailed and reproduced from original artwork, the mat depicts two opposing trench lines with No Man’s Land between, fading off to countryside at each end. The hex grid is unobtrusive enough to allow the mat to be used for other gaming purposes, e.g., 1/285 scale armor games. A sample picture of the playing mat can be found on Photo Page 1.
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Burg Playing Mats (Special Order; available in limited quantities, please check availability) - $70.00 each
4’x9’ tabletop playing surfaces for Aerodrome® 1.1 or Aerodrome® II, with 3.5” hexagonal grid for movement; works well with 2.5” hex bases. Available in a variety of styles, including Sea Blue, Sky Blue, Ground Green, Jungle Green (available soon), Desert Brown (available soon) and Space Black.
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